![]() While I understand the ongoing status of texture resolution and downsampling treatment in each release, either this is a huge issue for the model I am working on currently, or there is something else at play. I do not expect Enscape to work magic in processing such large amounts of data, but it seems like lately my load times have increased substantially and I would like, at a minimum, to develop an understanding of why. I am using Enscape to render complex Revit projects with several Revit links and large numbers of RPC Entourage coming from Archvision.
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